A quick look at 2015, and plans for 2016!

2015 has been the best year so far with regards to my music and game development. While every year has ups and downs, I’ve done a lot of work in 2015 that I’m proud of. At the start of the year I released my first game called Overlooker, made in roughly 20 days. It was also my first full soundtrack release and first attempt at pixel art. Although the game was short and a bit clunky, I got surprisingly positive feedback in comments and emails despite not promoting the game. I wrote a postmortem about it which you can read…

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