Towards The Pantheon Devlog #18 – Greenlight Campaign, New Trailer, Podcast Interview, and Screenshots!

It’s time for Towards The Pantheon‘s 18th devlog! You can find previous ones at http://www.towardsthepantheon.com/index.php/development-history As you can see, we have a new trailer up and we’ve launched our Steam Greenlight campaign! We were originally planning to wait a bit longer to launch, but with news of Steam changing their Greenlight service we decided to launch as soon as possible. If you like what you see, please go and vote for us! Our lead developer Connor was also recently interviewed about Towards The Pantheon on the Super Gamer Podcast, so check that out for some interesting info regarding the game!…

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Towards The Pantheon Devlog #17: Wastelands, Battle System Refactoring, and Teamwork

It’s time for Towards The Pantheon‘s 17th devlog! You can find previous ones at http://www.towardsthepantheon.com/index.php/development-history/. Let’s start with Leandro’s recent pixel art videos. Since the previous devlog he has released 3 of them which cover his work on Villager NPC Portraits, Cyberpunk NPC Portraits, and new Wasteland tiles! Leandro is currently working on more pixel art for Chapter 4 of the game and once that is done I am going to begin recording and editing footage for a new trailer. Our promo artist Maerel has finished up new artwork of our cyborg protagonist Mishima. She has also worked on new…

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Towards The Pantheon Devlog #16: Tuna Maki, Tipping Cows, and Rumbles!

It’s time for Towards The Pantheon‘s 16th devlog! You can find previous ones at http://www.towardsthepantheon.com/index.php/development-history/. Since the previous devlog, Leandro has put out a new pixel art video where he reworked Bam’s portrait art. More recently, he has completed all the pixel art for Chapters 1 and 2 of the game which means he is roughly 75% complete all the pixel artwork for the game considering he has also completed a lot of work beyond those two chapters. I’m very happy with his work and excited to see his upcoming work in the Cyberpunk and Survival Horror inspired areas. Our…

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Towards The Pantheon Devlog #15: Speedsters, Cards, and Combos

Happy new year everybody! It’s time for Towards The Pantheon‘s 15th devlog. You can find previous ones at http://www.towardsthepantheon.com/index.php/development-history/. Let’s start with pixel art. Leandro has released a couple new Youtube videos showing the creation of our snow area, snow enemies, and cat portraits! In my previous devlog I talked about how I planned to livestream a lot more throughout 2017. So far I have streamed every day since the new year, and now have a rough outline of a streaming schedule. Starting sometime around 10 AM PST on Mondays, Tuesdays, Thursdays, and Fridays, I plan to livestream development of…

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Towards The Pantheon Devlog #14: Night Skies And Snowfalls

It’s time for Towards The Pantheon‘s 14th devlog! You can find previous ones at http://www.towardsthepantheon.com/index.php/development-history/. Let’s start with pixel art. Leandro has been hard at work and has uploaded 3 new speed pixel art videos since our last devlog: The night sky tiles were particularly important as they will be helpful during character development sequences. Campfire sequences in RPGs have become a bit cliche since Chrono Trigger, but the general idea for having them actually came from an optional section of the Gameboy Color version of Harry Potter and the Philosopher’s Stone. When you reach the top of Hogwarts, you…

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Towards The Pantheon Devlog #13: Crops & Lore

It’s time for Towards The Pantheon’s 13th devlog! You can find previous ones at http://www.towardsthepantheon.com/index.php/development-history/. Let’s start the devlog off with some of Leandro’s recent speed pixel art videos: I’ve also been showing some of chapter 1’s enemies throughout my social media updates. Here are some of the Ferrets you’ll be fighting to learn the basics of the battle system before you get mixed up with much tougher enemies! There are no new soundtrack demos to talk about this update, but my soundtrack demo playlist is still up if you want to hear all of the sound design experiments so…

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Towards The Pantheon Devlog #12: Turntables, KAOSS, and Camping

It’s time for Towards The Pantheon’s 12th devlog! You can find previous ones at http://www.connorlinning.com/ttp. Last week I took a break from writing devlogs so let’s jump in to some of the progress we want to share from the past two weeks. Leandro has released two speed pixel art videos showing his work on our forest areas and main character sprites: He has also completed all the pixel art work for chapter 1 of the game and is moving right along to chapter 2. We have also revealed one of his new tilesets: Last week I sent demo builds of…

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